+2
Fix Live

Best player medal != highest player score

Thomas 5 months ago in All Platforms / PC • updated by WW1GameSeries 3 months ago 3

There was a discussion in the forums on how the "best player" medal gets awarded. It was said, that it is intended to give it to the player with the highest score. It does not always work like that, though.


Steam discussion: https://steamcommunity.com/app/242860/discussions/0/1694919808743309464/


These are the results of a public match on Picardie:


Thomas' view
Wanted's view
Ranjid's view
Thomas' score
424741424262
Wanted's score
412341234123
Mondolider's score
212421242099
Zere's score
189918991899
Ranjid's score
179317931793
Thomas' sqaud score
940092749390
Wanted's squad score
962795529552
Thomas' squad effectivity
720615
Wanted's squad effectivity810810
Mondolider's squad effectivity445445
Zere's squad effectivity710710

The table shows, that there are differences on the scores/points between different views of players, concerning both player and squad score.


Even I had the highest score from every of the three views, the best player medal has been awarded to Wanted.


So we have two problems/bugs:

  1. The scores are different between the views of players.
  2. The "best player" medal does not get awarded to the player with the highest score like intended. (I don't want to say that the player with the highest score should be the best player, but if you intend it like this, then it should work like this.)

Evidences:

Thomas' screenshots

Thomas' outputlog: https://pastebin.com/q0mgmH7s


Wanted's screenshots

Wanted's outputlog: https://pastebin.com/U3YFkSEK


Ranjid's screenshot

Ranjid's outputlog: https://pastebin.com/3yBTZWNB


Game Version:
287.9539 (but is has been like this for long, definitely before merge too)
Reproduction steps:
Check out the game results on a public match, especially where the best players points are close.
Output Log:
UI Matchmaking/MainMenu

2nd on all scoreboards, still best player medal:

Outputlog: https://pastebin.com/rTAGMyKm

Fix Live

Latest update already improved more accurate stats syncing and we in the recent update we also pushed a better aura syncing which is most likely the cause of this issue. Please let us know if this still displays wrongly for you!